
These devices are projectile-based ordnance designed for use in airsoft simulations. They are constructed to be used multiple times, differentiating them from single-use pyrotechnic alternatives. These commonly employ a spring-loaded mechanism or... Read more »

Devices designed to simulate explosive effects within airsoft gameplay utilize pyrotechnic compounds to produce a flash, bang, and/or smoke effect. These items contribute an element of realism and tactical advantage to simulated... Read more »

These devices are pyrotechnic simulators designed for use in airsoft games and training exercises. They operate by using compressed gas, typically CO2 or compressed air, to create a loud report and release... Read more »

These are pyrotechnic devices designed for airsoft gameplay, simulating the effects of real grenades. They are typically single-use items that launch projectiles or create a loud report and smoke effect upon detonation.... Read more »

These devices, designed for simulated combat scenarios, offer a way to deliver area-of-effect hits without relying on single-use projectiles. Functioning through various mechanisms, such as spring-loaded BB dispersal or gas-powered explosions that... Read more »

These devices, designed for a single deployment in airsoft gameplay, offer a means of simulating explosive effects. A typical example involves a small projectile, like BBs, dispersed upon detonation following a timer... Read more »

These are simulated explosive devices utilized in airsoft games, designed to disperse a cloud of BBs upon detonation. Typically, they function by releasing a spring-loaded mechanism that scatters the projectiles in a... Read more »

Devices used in airsoft simulations to simulate the effect of explosive ordnance are a key tactical element. These devices vary widely in their mechanism, payload, and intended effect, offering diverse options for... Read more »

The legality surrounding simulated explosive devices utilized in recreational wargaming varies significantly based on jurisdiction. These devices, designed to disperse non-lethal projectiles or produce sound and smoke effects, are subject to differing... Read more »

These devices are projectile or stationary ordnance replicas employed in airsoft simulations. They are designed to introduce area-of-effect or trap-based mechanics, simulating the impact of fragmentation or the presence of hidden threats... Read more »

